Designing Prosthetic Devices

prosthetic
Students will design a prosthetic device. Students will apply knowledge of human arm/hand anatomy and biomechanics to design, build, and test a hand prosthetic using standard office items. Students will collaborate to decide which combination of materials meet design requirements and generate a prosthetic that is able to grasp, lift, and release akin to the hand. Educators are encouraged to develop extension classroom activities based on supporting content provided in this module.

Subject(s):

Biotechnology, Properties of Materials. Technology and Society

Objectives:

  • Students will be able to:
  • Execute and explain the Engineering Design Process:
    • Identify a need
    • Research the problem
    • Design a solution
    • Build, test, and evaluate a prototype
    • Communicate the solution
    • Troubleshoot and redesign
  • Design and build a model prosthesis that can perform similar functions to the human hand
  • Recognize design constraints and critically assess design solutions

Materials in this kit:

  • Cardboard boxes
  • Elastic bands
  • Wood pencils
  • Binder clips
  • Masking tape
  • Film ribbon
  • Pipe cleaners
  • Paper clips
  • Straws
  • Scissors

Any other inexpensive basic office or paper materials.

Suggestions for the Teacher:

Students should have a foundational understanding of arm/hand anatomy and biomechanics. Basic skills in geometry and algebra coupled with an understanding of physics principles of motion will aid in the successful construction of a model prosthetic hand.

Safety:

Additional Resources:

Designing Prosthetic Devices Teacher Module
Designing Prosthetic Devices CRISP aligned standards
Prosthetic Student Sheet

Engineering, Go For it! Lesson: Build a Prosthetic Device http://teachers.egfi-k12.org/lesson-build-a-prosthetic-device/
Pearson Education, Inc. Project STEM. Designing Prosthetic Devices.  http://www.pearsonschool.com/index.cfm?locator=PS14Kt&PMDbProgramID=80564

Rochester Institute of Technology Traveling Engineering Activity Kits (T.E.AK.)  Biomedical Engineering Kit:
The Biomechanical Hand and Joint http://edge.rit.edu/content/TEAK-O/public/kit%20documents/Bio%20Kits/Biomechanical%20Joint/Joint_LessonPlan.pdf

STEM Careers:

Bio-engineer
Biomedical Engineer
Bio-mechanical Engineer
Manufacturing Technician
Mechanical Engineer
Occupational Therapist
Orthotist
Physical Therapist
Prosthetist
Research & Development Scientist

Standards:

NGSS Performance Tasks:

MS-ETS1-2

  • Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.

HS-ETS1-3

  • Evaluate a solution to a complex real-world problem based on prioritized criteria and trade-offs that account for a range of constraints, including cost, safety, reliability, and aesthetics as well as possible social, cultural, and environmental impacts.
NGSS Scientific & Engineering Practices :

MS-PS1-3

  • Gather and make sense of information to describe that synthetic materials come from natural resources and impact society.

MS-ETS1-1

  • Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.

MS-ETS1-3

  • Analyze data from tests to determine similarities and differences among several design solution to identify the best characteristics of each that can be combined into a new solution to better meet criteria for success.

MS-EST1-4

  • Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.

HS-ETS1-1

  • Analyze a major global challenge to specify qualitative and quantitative criteria and constraints for solutions that account for societal needs and wants.

HS-ETS1-2

  • Design a solution to a complex real-world problem by breaking it down into smaller, more manageable problems that can be solved through engineering.

HS-ETS1-4

  • Use a computer simulation to model the impact of proposed solutions to a complex real-world problem with numerous criteria and constraints on interactions within and between systems relevant to the problem.
NGSS Cross-Cutting Concepts:

CC-4: Systems and System Models

  • Models (e.g., physical, mathematical, computer models) can be used to simulate systems and interactions—including energy, matter, and information flows— within and between systems at different scales. (HS-ETS1-4)

CC-2: Cause and Effect

New technologies can have deep impacts on society and the environment, including some that were not anticipated. Analysis of costs and benefits is a critical aspect of decisions about technology. (HS-ETS1-1) (HS-ETS1-3)

NGSS Science and Engineering Practices:

SEP 2- Developing and Using Models

  • Asking questions (for science) and defining problems (for engineering)
    Constructing explanations (for science) and designing solutions (for engineering)

Suggested Video(s):